CHAPTER SIX- THE THRID WAR OF THE RACES

There are several rules you must abide by in this part, otherwise your gaming experience could be ruined!

1)Shea dies, you die.
2)Tyrsis falls, you fall!

Some side notes. If you do decide to man the outer wall (you'll know what I'm talking about when you start up this chapter) you need to do it before Balinor gives his speech. So listen to the speech, decide what you want to do. If you are going to man the walls, restart the game before the speech. That way the Northland army won't get to the rampart before you do.

Your heroes at Tyrsis are weak and shouldn't engage in battle, except Balinor. This is because it wouldn't be right for 1 man to take on a legion of men. The reason why Balinor is different is because he commands the Border Legion and can have a personal division of his own. If any of your heroes die (besides Shea) it isn't that important. Just consider the more heroes you have alive at the end, the bigger victory you get.

Reminder- Turn science rate on for this part. You can complete 2 tasks. One of them is to send a courier to Culhaven, which raises a Dwarven army. The other is the Mobilization of the Elven army. But the Elves don't fully mobilize. They are only able to get some cavalry divisions on the scene. Originally there was going to be pop up text that tells you this, but I ran out of event space.

You have unlimited time for this chapter.